Brand New Microsoft Xbox 360 MX vs. Free Shipping. MX vs ATV Supercross (Xbox 360). Free SHIPPING. 18 Xbox 360 Games MX vs ATV GTA Skyrim Batman Lego LOTR Dead Rising Island V22. Buy It Now +$3.99 shipping. Despite the name of the game, you’ll be driving more than just bikes and quads in Reflex. You'll also steer UTVs, buggies, and sport trucks through the game's large collection of races and events. The different vehicles make for a considerably different experience, depending on what you're driving and how you have it customized. The options are nice, but the improvements made to the series aren't as apparent in the larger vehicles. Those improvements include track deformation and rider control. Cosmetically, the deformation is convincing--your tires dig into the terrain and the dirt they kick up actually piles up into new mounds--but it doesn't alter gameplay too much, especially if you're in a larger vehicle. The bikes and ATVs can get tripped up in muddy lines, but deformation rarely causes wrecks. Still, it's a welcome addition that inches the series closer to its competitors and makes for a more realistic racing experience. Drama serial tere pehlu mein episode 2. The other new addition--the dual-stick rider control--adds a layer of strategy to the series. You control your vehicle with the left stick and your rider with the right stick. You can lean into turns, lean back to preload for a jump, or lean forward to climb hills or right your bike in mid-air. You also use the stick to execute tricks by flicking it in different directions while in the air. The system is intuitive and satisfying once you get the hang of it, and it also addresses a problem that plagued the last game: constant wipeouts. When you land a little wonky from a jump, a green arrow will flash on the screen; if you press the direction quickly, your rider regains his balance. You'll likely end up playing this racer in the same way you'd play a first-person shooter--both thumbs on the sticks making constant, quick adjustments. It might feel a little weird at first and requires a greater level of attention because you have to keep your eyes on the terrain, as well as your rider, but it's a rewarding system when everything works correctly. Unfortunately, things don't always work correctly in MX vs. Kinks in the physics system can lead to some unpredictable, chaotic rides. There are times when everything syncs up so that you're rhythmically soaring over muddy ramps, as well as leaning into turns like a true MX pro, which is both satisfying and fun. Then, you'll hit a random little bump or piece of scenery and your hefty vehicle will tumble around the track like a tissue box down a flight of stairs. This inconsistency can be intensely frustrating, especially when it happens at the end of a close race. ![]() The sharp controls help a bit, but even after you master them, you'll still have to battle an occasional violent gravitational oddity. A new deformation system makes this track bumpier the second time around. Some of the game's courses are more treacherous than others when it comes to physics freak-outs. The outdoor waypoint races, in which you race through the open wilderness to reach checkpoints before your opponents, are the worst thanks to some dangerously uneven terrain and road hazards. At times, you'll feel like you're barely in control as your vehicle ricochets off trees, logs, and other drivers. Other courses, like the guided organic tracks through the mountains or the more traditional dirt tracks, are easier to handle and, consequently, more fun to play. Those courses feature smart designs with challenging elevation changes, as well as surprising twists and turns. Even without a minimap, you'll rarely get lost on the large, lengthy tracks. You've got a bevy of racing options to keep you busy throughout the lengthy career. These include elimination races, time trials, trick competitions, a free ride mode that lets you cruise around an open environment to take on different location-based goals, and more. The variety of events and vehicles keeps the racing fresh, even when some environments are reused. The freestyle trick events have improved since the last game, thanks to the intuitive trick controls, but the judging needs work. Instead of just assigning a score based on your tricks, you're judged across four categories: difficulty, execution, flow, and variety. It's a novel system that takes a holistic approach to judging your performance, but like the physics, it's inconsistent. Sometimes you'll pull off an unbelievable stunt and your score won't budge.
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